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StratoScript in Nightshade G3 / NG

StratoScript Documentation

StratoScript Command Syntax documents:

Differences from Legacy

Nightshade G3 and NG Scripting Differences Compared to Legacy

StratoScript Status

Where are we at on implementation?

Implemented: (v)
Not implemented: (!)

Controls

Feature Status
play startup.sts (v)
play random access (v)
stop (v)
pause (v)
replay last (v)
fast forward (v)
record (v) Key frames could be improved.

Commands

Command Status
audio (v)
body (v) #2226 #2591 #1828
clear (v)
color (v)
configuration (v)
cove_lights (v)
date (v)
deselect (v)
external_viewer (v)
flag See table below.
flyto (v)
image (v)
landscape (v)
meteors (v)
moveto (v)
nebula (!)
script (v)
select (v) Constellation Abbreviations Object types are mostly ignored. Is this sustainable if names are not unique by object type?
set See table below.
sky_culture (v)
require (v)
text (v)
timerate (v)
video (v)
wait (v)
zoom (v)

Flags

Flag Status
atmosphere (v)
azimuthal_grid (v)
bright_nebulae (v)
cardinal_points (v)
clouds (v)
circumpolar_circle (v)
constellation_art (v)
constellation_boundaries (v)
constellation_lines (v)
constellation_names (v)
constellation_pick (v)
ecliptic_line (v)
equator_line (v)
equatorial_grid (v)
galactic_grid (v)
j2000_grid (v)
landscape (v)
light_travel_time (v)
manual_zoom (v)
meridian_line (v)
milky_way (v)
moon_scaled (v)
nebulae (!)
nebula_names (v)
planets (v)
planet_names (v)
planet_orbits (v)
precession_circle (v)
script_gui_debug (v)
show_framerate (v)
show_tui_datetime (v)
show_tui_short_obj_info (v)
star_names (v)
star_twinkle (v)
stars (v)
time_lapse (v)
track_object (v)
tropic_lines (v)

Set

Set Status
anchor (v) new
atmosphere_fade_duration (v)
auto_move_duration (v)
constellation_art_fade_duration (v)
constellation_art_intensity (v)
landscape_name (v)
light_pollution_limiting_magnitude (v)
line_width (v)
max_mag_star_name (v)
milky_way_intensity (v)
milky_way_texture (!) See layer command for Sky.
moon_scale (v)
heading (v)
home_planet (v)
sky_culture (v)
sky_locale (v)
star_limiting_mag (v)
star_twinkle_amount (v) #101
time_zone (v)
New star and rendering settings (v)