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Mentions of Rob Spearman

11/21/2024

11:34 AM Digitarium Bug #7832: Edges of star halo visible at very high resolution
user#3 wrote:
> A linear step example is here: https://www.shadertoy.com/view/Xt23zV
I'll give this a look.
Fun...
Colton McDavid
11:25 AM Digitarium Bug #7832: Edges of star halo visible at very high resolution
user#3 wrote:
> I also wondered if this same limit is required on body halos...?
Possibly but body halos are unli...
Colton McDavid
11:09 AM Digitarium Bug #7832: Edges of star halo visible at very high resolution
user#3 wrote:
> Your roll off looks overly complex and hard to proof: hsl.z *= smoothstep(1., mix(0.9, 0.0, rolloff...
Colton McDavid

08/19/2024

03:56 PM UC Bug #7741: Unable to enter full range of exposure for older cameras leading to poor calibration
user#3 wrote:
> Jake said: If the calibration doesn't have a max value for the camera exposure setting, it now defa...
Jake Willkomm

05/23/2024

02:01 PM Nightshade Bug #7592: Flyto animation hitches when flying to volumetric nebulae
user#3 wrote:
> So is the hitch at loading the 3d texture in the db pager, or after when adding it to the scene grap...
Colton McDavid

03/09/2024

04:03 PM Nightshade Bug #7525: When full screen is forced on 17.4 swiping down exist full screen
user#3 wrote:
> So we need to remove the fullscreen button changes for iOS?
As far as I understand it, yes. We sh...
Jake Willkomm

03/04/2024

05:09 PM Nightshade Bug #7508: Nebula labels appear behind volumetric models
user#3 wrote:
> So just using the depth of the object works and no offset toward the viewer (origin) was needed
A...
Colton McDavid
05:02 PM Nightshade Bug #7508: Nebula labels appear behind volumetric models
user#3 wrote:
> > That said, I just noticed M1 was still above the nebula circle even in this case. And pretty much ...
Colton McDavid

02/08/2024

12:44 PM UC Feature #7490 (Resolved): Add more flag buttons to References tab
user#3 wrote:
> Should be "Sky Imagery" since Milky Way means multiple things.
Updated labels pushed to pe1 branc...
Jake Willkomm

12/18/2023

11:32 AM UC Feature #7437: Hour Transition Widget [13]
user#3 wrote:
> Made corrections to description. What is the [13] in the title?
The number in brackets represent...
Jake Willkomm

12/07/2023

08:07 AM Digitarium Feature #7162: Look at merging Slava's cmake improvements for Nightshade project
user#3 wrote:
> Note that we use /usr prefix to deploy on Digitarium systems not /usr/local.
Do I just need to ch...
Colton McDavid

06/19/2023

01:32 PM UC Bug #7087: Cove light slider drag not working as expected
user#3 wrote:
> Colton: When new light value changes come in from the UC do they definitely interrupt existing valu...
Colton McDavid

05/31/2023

09:43 AM Nightshade Bug #7074: Record for cove lights should only be called if NG is currently recording
user#3 wrote:
> Can the production flag be changed on the test box or does it require a rebuild?
Happens in the s...
Colton McDavid

05/09/2023

10:37 AM Digitarium Feature #7052: Allow the ability to turn off individual bodies
user#3 wrote:
> My thought is to add a fader attribute for halo rendering so that a user can turn off or tone down a...
Colton McDavid

03/27/2023

11:14 PM V8 Video Plugin Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
user#3 wrote:
> This will need to work with osgEarth video layers also.
I am still experimenting and investigatin...
Slava Andrejev

03/25/2023

06:35 PM V8 Video Plugin Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
user#3 wrote:
> Do you even need to use NS? The issue reproduced on osgpilot also.
>
> Otherwise see if #6978 he...
Slava Andrejev

03/23/2023

09:14 AM V8 Video Plugin Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
user#3 wrote:
> There is an OSG getGraphicsContext() that some other plugins are using, if that might help.
This ...
Slava Andrejev
07:59 AM V8 Video Plugin Bug #6995: Media Volume no longer controlable via either remote or UC on OP16
user#3 wrote:
> The global volume has to be set outside a plugin as it can be adjusted at any time, even when no med...
Slava Andrejev
07:54 AM V8 Video Plugin Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
user#5621 wrote:
> user#3 wrote:
> > I do not believe NS knows/cares when a media stream ends. We can get the leng...
Rob Spearman
08:19 PM V8 Video Plugin Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
user#3 wrote:
> I do not believe NS knows/cares when a media stream ends. We can get the length and position, but d...
Slava Andrejev
07:36 PM V8 Video Plugin Bug #6995: Media Volume no longer controlable via either remote or UC on OP16
user#3 wrote:
> Line 294: void MediaContext::volume(float val, IntervalType type)
I don't see any ALSA calls ther...
Slava Andrejev

03/17/2023

04:05 PM V8 Video Plugin Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
user#3 wrote:
> That would be nice. It would state whether hardware or software decoding is being used.
I am stu...
Slava Andrejev

03/16/2023

10:23 AM V8 Video Plugin Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
user#3 wrote:
> Here is a smaller file: https://in.digitaliseducation.com:4443/d/f/625784458311678553
>
> Dot at...
Slava Andrejev
09:43 AM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> Unfortunately there is a noticeable audible pop when starting a video
https://wiki.archlinux.or...
Slava Andrejev
06:04 PM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> pulseaudio installed
It's not enough to just install it with @dnf@. Did you do...
Slava Andrejev

03/15/2023

04:03 PM V8 Video Plugin Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
user#3 wrote:
> (By improper encoding, I meant using a codec that can't be hardware accelerated at the resolution us...
Slava Andrejev
03:43 PM V8 Video Plugin Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
user#3 wrote:
> However, even H.264 doesn't use NVDEC. See dot file.
Can you share this file?
Slava Andrejev
03:25 PM V8 Video Plugin Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
user#3 wrote:
> That means some of our test videos, if not also our Master Media Drive videos, are improperly encode...
Slava Andrejev
02:02 PM V8 Video Plugin Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
user#3 wrote:
> See attached.
This is a large resolution MPEG-4 file. NVDEC is incapable of decoding this, so V8 ...
Slava Andrejev
10:37 AM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> I installed pulseaudio and did not see any difference. Would v8 have to change?
Yes, you need to...
Slava Andrejev

03/14/2023

04:10 PM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> you can test anything yourself.
I am testing myself, and @balls (h264, dts, 1920x1080, 50fps, 3...
Slava Andrejev
03:06 PM V8 Video Plugin Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
user#3 wrote:
> I can confirm that osgpilot reproduces the same issue: it does not use hardware decoding for playing...
Slava Andrejev

03/13/2023

11:51 AM V8 Video Plugin Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
user#3 wrote:
> I don't know what else I can do to help.
Using well-supported, not outdated Linux that supports c...
Slava Andrejev
11:45 AM V8 Video Plugin Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
user#3 wrote:
> I tried disabling pulse in gstreamer1-plugins-good but it did not change observed behavior.
Why d...
Slava Andrejev

03/10/2023

05:24 PM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> If gstreamer is not getting correct capabilities for audio or video (?), how could we narrow down th...
Slava Andrejev

03/09/2023

05:27 PM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> Problem video still hangs osgpilot. gst-play-1.0 shows the first frame but won't advance. ffplay pl...
Slava Andrejev

03/07/2023

01:06 PM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> What if the video played normally and the dot file was uploaded by accident?
I still have differe...
Slava Andrejev

03/03/2023

07:55 AM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> user#5621 wrote:
> This started happening a few years ago, but I do not know what the root cause is...
Slava Andrejev
12:21 AM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> user#5621 wrote:
> Are we sure Dave didn't just accidentally upload a dot file from a video that pl...
Slava Andrejev

03/02/2023

10:29 AM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> Same exact video file?
Any files that I encoded. They all have the same raw audio file format: F3...
Slava Andrejev
10:08 AM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> Which ALSA problem do you see?
GStreamer fails to find a conversion of the input audio stream tha...
Slava Andrejev

02/24/2023

02:36 PM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> Maybe it would be easiest just to ship the test box to you?
Sure, as a short-term solution, it wi...
Slava Andrejev
02:08 PM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> Using the debug RPMs would be better than recompiling things.
I agree.
> You are going to have...
Slava Andrejev

02/23/2023

12:23 PM V8 Video Plugin Bug #6970: Test Movies will not play
user#3 wrote:
> So we need to timeout if play never happens?
No. We have to check if the capabilities between the...
Slava Andrejev