06/13/2025
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10:32 AM
UC
Bug #8057: On Macintosh Sequoia 15.5 Chrome blocks the UC when connecting to network IP
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user#3 wrote:
> Whoever has a Mac that reproduces the issue can try the suggested fixes from GPT. This seems very u...
Jake Willkomm
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05:33 PM
UC
Bug #8057: On Macintosh Sequoia 15.5 Chrome blocks the UC when connecting to network IP
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The response chatGPT gave you reminded me that we had talked about this in #8015 - I had asked chatGPT a similar ques...
Jake Willkomm
05/23/2025
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02:44 PM
Nightshade
Bug #8038: Toggling Dataset legend sometimes removes Dataset imagery
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user#3 wrote:
> Sounds possibly related to #6350?
6350 could've been a javascript issue - there were similar issu...
Jake Willkomm
04/25/2025
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04:38 PM
UC
Bug #8015: Automatic redirects to https interfere with loading UC
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Dave, It might be possible to clear digitarium.com from the browser's HSTS without having to clear the entire cache...
Jake Willkomm
12/30/2024
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12:59 PM
Digitarium
Bug #7872: Dark pixels sparkle at edges of 3D star instance against halo
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user#3 wrote:
> The effect looks like shader math errors for the 3D instance. If you just set the fragcolor to a co...
Colton McDavid
12/05/2024
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10:22 AM
Digitarium
Bug #7853: Miller columns can show unselectable stars
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user#3 wrote:
> Re. 2: We already have all the info we need in the DB, but could hard code the fallback logic for st...
Colton McDavid
11/21/2024
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11:34 AM
Digitarium
Bug #7832: Edges of star halo visible at very high resolution
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user#3 wrote:
> A linear step example is here: https://www.shadertoy.com/view/Xt23zV
I'll give this a look.
Fun...
Colton McDavid
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11:25 AM
Digitarium
Bug #7832: Edges of star halo visible at very high resolution
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user#3 wrote:
> I also wondered if this same limit is required on body halos...?
Possibly but body halos are unli...
Colton McDavid
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11:09 AM
Digitarium
Bug #7832: Edges of star halo visible at very high resolution
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user#3 wrote:
> Your roll off looks overly complex and hard to proof: hsl.z *= smoothstep(1., mix(0.9, 0.0, rolloff...
Colton McDavid
08/19/2024
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03:56 PM
UC
Bug #7741: Unable to enter full range of exposure for older cameras leading to poor calibration
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user#3 wrote:
> Jake said: If the calibration doesn't have a max value for the camera exposure setting, it now defa...
Jake Willkomm
05/23/2024
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02:01 PM
Nightshade
Bug #7592: Flyto animation hitches when flying to volumetric nebulae
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user#3 wrote:
> So is the hitch at loading the 3d texture in the db pager, or after when adding it to the scene grap...
Colton McDavid
03/09/2024
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04:03 PM
Nightshade
Bug #7525: When full screen is forced on 17.4 swiping down exist full screen
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user#3 wrote:
> So we need to remove the fullscreen button changes for iOS?
As far as I understand it, yes. We sh...
Jake Willkomm
03/04/2024
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05:09 PM
Nightshade
Bug #7508: Nebula labels appear behind volumetric models
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user#3 wrote:
> So just using the depth of the object works and no offset toward the viewer (origin) was needed
A...
Colton McDavid
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05:02 PM
Nightshade
Bug #7508: Nebula labels appear behind volumetric models
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user#3 wrote:
> > That said, I just noticed M1 was still above the nebula circle even in this case. And pretty much ...
Colton McDavid
02/08/2024
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12:44 PM
UC
Feature #7490 (Resolved): Add more flag buttons to References tab
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user#3 wrote:
> Should be "Sky Imagery" since Milky Way means multiple things.
Updated labels pushed to pe1 branc...
Jake Willkomm
12/18/2023
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11:32 AM
UC
Feature #7437: Hour Transition Widget [13]
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user#3 wrote:
> Made corrections to description. What is the [13] in the title?
The number in brackets represent...
Jake Willkomm
12/07/2023
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08:07 AM
Digitarium
Feature #7162: Look at merging Slava's cmake improvements for Nightshade project
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user#3 wrote:
> Note that we use /usr prefix to deploy on Digitarium systems not /usr/local.
Do I just need to ch...
Colton McDavid
06/19/2023
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01:32 PM
UC
Bug #7087: Cove light slider drag not working as expected
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user#3 wrote:
> Colton: When new light value changes come in from the UC do they definitely interrupt existing valu...
Colton McDavid
05/31/2023
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09:43 AM
Nightshade
Bug #7074: Record for cove lights should only be called if NG is currently recording
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user#3 wrote:
> Can the production flag be changed on the test box or does it require a rebuild?
Happens in the s...
Colton McDavid
05/09/2023
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10:37 AM
Digitarium
Feature #7052: Allow the ability to turn off individual bodies
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user#3 wrote:
> My thought is to add a fader attribute for halo rendering so that a user can turn off or tone down a...
Colton McDavid
03/27/2023
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11:14 PM
V8 Video Plugin
Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
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user#3 wrote:
> This will need to work with osgEarth video layers also.
I am still experimenting and investigatin...
Slava Andrejev
03/25/2023
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06:35 PM
V8 Video Plugin
Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
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user#3 wrote:
> Do you even need to use NS? The issue reproduced on osgpilot also.
>
> Otherwise see if #6978 he...
Slava Andrejev
03/23/2023
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09:14 AM
V8 Video Plugin
Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
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user#3 wrote:
> There is an OSG getGraphicsContext() that some other plugins are using, if that might help.
This ...
Slava Andrejev
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07:59 AM
V8 Video Plugin
Bug #6995: Media Volume no longer controlable via either remote or UC on OP16
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user#3 wrote:
> The global volume has to be set outside a plugin as it can be adjusted at any time, even when no med...
Slava Andrejev
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07:54 AM
V8 Video Plugin
Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
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user#5621 wrote:
> user#3 wrote:
> > I do not believe NS knows/cares when a media stream ends. We can get the leng...
Rob Spearman
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08:19 PM
V8 Video Plugin
Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
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user#3 wrote:
> I do not believe NS knows/cares when a media stream ends. We can get the length and position, but d...
Slava Andrejev
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07:36 PM
V8 Video Plugin
Bug #6995: Media Volume no longer controlable via either remote or UC on OP16
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user#3 wrote:
> Line 294: void MediaContext::volume(float val, IntervalType type)
I don't see any ALSA calls ther...
Slava Andrejev
03/17/2023
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04:05 PM
V8 Video Plugin
Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
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user#3 wrote:
> That would be nice. It would state whether hardware or software decoding is being used.
I am stu...
Slava Andrejev
03/16/2023
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10:23 AM
V8 Video Plugin
Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
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user#3 wrote:
> Here is a smaller file: https://in.digitaliseducation.com:4443/d/f/625784458311678553
>
> Dot at...
Slava Andrejev
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09:43 AM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> Unfortunately there is a noticeable audible pop when starting a video
https://wiki.archlinux.or...
Slava Andrejev
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06:04 PM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> pulseaudio installed
It's not enough to just install it with @dnf@. Did you do...
Slava Andrejev
03/15/2023
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04:03 PM
V8 Video Plugin
Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
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user#3 wrote:
> (By improper encoding, I meant using a codec that can't be hardware accelerated at the resolution us...
Slava Andrejev
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03:43 PM
V8 Video Plugin
Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
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user#3 wrote:
> However, even H.264 doesn't use NVDEC. See dot file.
Can you share this file?
Slava Andrejev
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03:25 PM
V8 Video Plugin
Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
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user#3 wrote:
> That means some of our test videos, if not also our Master Media Drive videos, are improperly encode...
Slava Andrejev
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02:02 PM
V8 Video Plugin
Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
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user#3 wrote:
> See attached.
This is a large resolution MPEG-4 file. NVDEC is incapable of decoding this, so V8 ...
Slava Andrejev
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10:37 AM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> I installed pulseaudio and did not see any difference. Would v8 have to change?
Yes, you need to...
Slava Andrejev
03/14/2023
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04:10 PM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> you can test anything yourself.
I am testing myself, and @balls (h264, dts, 1920x1080, 50fps, 3...
Slava Andrejev
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03:06 PM
V8 Video Plugin
Bug #6976: Media with .nvdec. in the filename must always play with hardware decoding
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user#3 wrote:
> I can confirm that osgpilot reproduces the same issue: it does not use hardware decoding for playing...
Slava Andrejev
03/13/2023
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11:51 AM
V8 Video Plugin
Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
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user#3 wrote:
> I don't know what else I can do to help.
Using well-supported, not outdated Linux that supports c...
Slava Andrejev
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11:45 AM
V8 Video Plugin
Bug #6975: Attempting to play certain media files can hang Nightshade (until reboot)
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user#3 wrote:
> I tried disabling pulse in gstreamer1-plugins-good but it did not change observed behavior.
Why d...
Slava Andrejev
03/10/2023
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05:24 PM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> If gstreamer is not getting correct capabilities for audio or video (?), how could we narrow down th...
Slava Andrejev
03/09/2023
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05:27 PM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> Problem video still hangs osgpilot. gst-play-1.0 shows the first frame but won't advance. ffplay pl...
Slava Andrejev
03/07/2023
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01:06 PM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> What if the video played normally and the dot file was uploaded by accident?
I still have differe...
Slava Andrejev
03/03/2023
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07:55 AM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> user#5621 wrote:
> This started happening a few years ago, but I do not know what the root cause is...
Slava Andrejev
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12:21 AM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> user#5621 wrote:
> Are we sure Dave didn't just accidentally upload a dot file from a video that pl...
Slava Andrejev
03/02/2023
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10:29 AM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> Same exact video file?
Any files that I encoded. They all have the same raw audio file format: F3...
Slava Andrejev
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10:08 AM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> Which ALSA problem do you see?
GStreamer fails to find a conversion of the input audio stream tha...
Slava Andrejev
02/24/2023
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02:36 PM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> Maybe it would be easiest just to ship the test box to you?
Sure, as a short-term solution, it wi...
Slava Andrejev
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02:08 PM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> Using the debug RPMs would be better than recompiling things.
I agree.
> You are going to have...
Slava Andrejev
02/23/2023
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12:23 PM
V8 Video Plugin
Bug #6970: Test Movies will not play
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user#3 wrote:
> So we need to timeout if play never happens?
No. We have to check if the capabilities between the...
Slava Andrejev
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