- Registered on: 02/24/2010
- Last connection: 11/24/2014
- Nightshade (Developer, 05/25/2011)
Reported issues: 207
- 05:20 pm Nightshade Task #2072: Investigate physical light model implementation options
- Added another pass to extract min/max radiance values as input to the histogram pass to minimize the range of the his...
- 11:34 am Nightshade Task #2072: Investigate physical light model implementation options
- A basic histogram compression approach is now implemented and running. Back to the point where stuff is on the screen...
- 09:44 am Nightshade Bug #2401 (Rejected): Gamepad right joystick always acts as if left joystick is depressed (regres...
- Unable to reproduce on default as of 11-5.
- 03:54 pm Nightshade Task #2072: Investigate physical light model implementation options
- Well, I feel like I've come full circle (or am running in circles). My understanding is certainly greater now but dem...
- 11:25 am Nightshade Task #2354 (New): Unify media interface coordinate systems under one camera
- Necessary for sorting across contexts. Simple for all coordinates except viewport.
-Viewport needs to become a vi...
- 12:44 pm Nightshade Feature #2348 (New): Set all cameras to cull mask 0x0 when playing fulldome video
- Don't bother rendering any of the scene when a fulldome video is playing. This will create smoother playback rates an...
- 02:13 pm Nightshade Feature #2333: Minimum altitude around bodies should be relaxed now that we have fine grained con...
- No good solutions until we have time to hook up osgEarth collision detection. Lower altitudes will currently result i...
- 02:00 pm Nightshade Bug #2332: Regression: Moveto Alt no longer works properly (causes entire scene to spin)
- Likely a special case as opposed to a regression
- 02:00 pm Nightshade Bug #2332 (Request Feedback): Regression: Moveto Alt no longer works properly (causes entire scen...
- Please document exact repro case. Simply flying to Earth and changing alt does not repro.
- 12:14 pm Nightshade Bug #2326: Regression: Unable to alter altitude using gamepad until flyto command has finished
- That's probably better. My change will cancel with any data coming through after the axis scrub.
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