Activity

From 04/19/2013 to 05/18/2013

05/17/2013

03:00 pm Task #1077 (Resolved): Constellation rendering
Trystan Larey-Williams
01:35 pm Task #1077: Constellation rendering
Actually the inconsistencies are not so terrible, just a little confusing. Some sections of code reference stars by h... Trystan Larey-Williams
11:30 am Task #1077: Constellation rendering
Hit a snag on individual constellation selection / picking. There are inconsistencies in how stars are indexed betwee... Trystan Larey-Williams

05/15/2013

04:35 pm Task #1077: Constellation rendering
Labels code complete and working. Just need to implement individual constellation selection/deselection and add a CEG... Trystan Larey-Williams
09:45 am Feature #1851 (New): Fade the lines of the constellation near all vertex stars
Both in 3D scene and 2D scene. Fading looks more professional than simply shortening the line.
Try a percentage o...
Arthur Bogard

05/14/2013

12:34 pm Task #1077: Constellation rendering
Most constellations lines are working (I see a problem with one or two on western culture ... extra lines). Flushing ... Trystan Larey-Williams

05/10/2013

01:43 pm Task #1077: Constellation rendering
Capturing some design decisions on this. The endpoints of constellation lines of course change with the proper motion... Trystan Larey-Williams

05/09/2013

05:43 pm Task #1077: Constellation rendering
Building constellation line geometry in progress. Trystan Larey-Williams
03:15 pm Task #1076 (Resolved): Sky culture integration
Trystan Larey-Williams

05/08/2013

04:55 pm Task #1076 (In Progress): Sky culture integration
Trystan Larey-Williams
04:55 pm Task #1077 (In Progress): Constellation rendering
Trystan Larey-Williams
04:54 pm Task #1076 (Resolved): Sky culture integration
High level integration fairly well hammered out. Current focus is on implementation of migration all sky culture data... Trystan Larey-Williams
09:44 am Task #1079: Constellation artwork rendering
Do not tie artwork to proper motion. Trystan Larey-Williams

05/07/2013

06:03 pm Task #1076: Sky culture integration
StratoScript supports loading a sky culture from a directory in the Legacy file formats. Would be good to keep this ... Rob Spearman
04:34 pm Task #1076: Sky culture integration
Extended DB schema to accommodate sky culture data (art will not go in DB). Script to import existing sky_culture and... Trystan Larey-Williams

05/06/2013

03:24 pm Bug #1850 (New): Star selection problems
I have trouble selecting many stars, such as 10 Aur, with the mouse. It seems consistent which work and which do not... Rob Spearman
03:22 pm Bug #1849 (New): Star labels: some labels are drawing for dim stars beyond label magnitude cutoff
Turn magnitude cutoff down to smallest magnitude. Some very dim stars are still labelled, such as 41_Ori_D.
The D...
Rob Spearman
03:18 pm Bug #1848 (New): Star labels: scientific names in wrong format
Should be: [Greek letter OR number] [space] [constellation abbreviation]
All underscores should become spaces in t...
Rob Spearman
02:52 pm Feature #1094: Star labels
Yes please, that should be a separate issue. Currently, the names are being printed exactly as they appear in the dat... Trystan Larey-Williams
02:41 pm Feature #1094: Star labels
Looking good. However, scientific names should print as: greek letter [or if none then just the number] [space] cons... Rob Spearman
02:29 pm Task #1076 (In Progress): Sky culture integration
Trystan Larey-Williams
02:29 pm Task #1075 (In Progress): Constellations, sky cultures
Trystan Larey-Williams
02:27 pm Task #1093 (Resolved): Labels
Trystan Larey-Williams
02:26 pm Feature #1096 (Resolved): Design general approach to labels
We can decide exactly what options to expose, and where, during bug fix phase for this release. Exposing through the ... Trystan Larey-Williams
02:23 pm Feature #1095 (Resolved): Body labels
Trystan Larey-Williams
02:09 pm Feature #1094 (Resolved): Star labels
Feature merged to default branch. Although not explicitly called out, the labels will dynamically turn on/off when mo... Trystan Larey-Williams

05/03/2013

03:23 pm Feature #1094: Star labels
Looks like this approach is going to work. Can go to limiting mag of 4.5 or so before FPS drops below 30. Seems compa... Trystan Larey-Williams

05/01/2013

02:39 pm Task #1846 (New): Testing PR4
Rob Spearman
02:32 pm Feature #1695: Moon-shine (moon brightens the atmosphere when visible)
Two use cases:
In atmosphere, the moon brightens the atmosphere, increasing light pollution
Above earth-moon syst...
Rob Spearman
02:24 pm Feature #1829: Implement asteroids as point sprites (more or less)
Also satellites.
People currently do this through a script.
Data would be pacakged through Open Scene Graph fil...
Rob Spearman
02:13 pm Task #1845 (New): Testing PR3
Rob Spearman
02:11 pm Task #1844 (New): Refit fisheye implementation for features added in previous PRs
Rob Spearman
02:08 pm Feature #1090: Cardinal points
Note: labels are localized Rob Spearman
01:52 pm Task #1843 (New): Testing PR2
Rob Spearman
01:49 pm Bug #1799: Mars is too pale in color
Verify version used in NSNG. Rob Spearman
01:30 pm Feature #1842 (New): GUI localization support
CEGUI i18n support? Rob Spearman
01:28 pm Feature #1100: Localization support
Needs: Labels and TUI need localization most (not desktop) Rob Spearman
09:27 am Feature #1094: Star labels
Current thinking is these will be a completely separate node/class on the scene graph (i.e. LabeledStars). The DB can... Trystan Larey-Williams

04/30/2013

03:40 pm Feature #1094 (In Progress): Star labels
Trystan Larey-Williams
09:30 am Feature #1095: Body labels
Body labels complete. Tracking down a regression due to scene graph changes described above. Trystan Larey-Williams

04/26/2013

03:54 pm Feature #1095: Body labels
Label's are properly billboarded now. Just need to add 'auto-scaling' to keep them a consistent size.
Also re-jig...
Trystan Larey-Williams
02:37 pm Feature #1095: Body labels
I suppose that could work. But I don't think it's any easier than what I'm doing, which is to send a visitor object d... Trystan Larey-Williams
02:22 pm Feature #1095: Body labels
Is serializing the text as a texture for billboarding an option? Rob Spearman
02:03 pm Feature #1095: Body labels
Working though some unexpected architectural issues, namely that osgPango nodes can't be serialized. Thus labels can'... Trystan Larey-Williams
« Previous
 

Also available in: Atom